Patch Notes 0.25v


📌 Patch Notes – Beta 0.24v ~ 0.25v

Current State – Developing Skill Descriptions, Adding Strider Skills, and Completing the Global Event “Save a Crew”.

🛰️ Version History

0.01v — Class C Asteroids

Class C asteroids fully configured.

0.02v — Serakis Anomaly (≈50%)

Initial configuration of the Serakis NPC and anomaly.
Three-part mission added:

  1. Planet – Defend your base.

  2. Station – Opens a portal to another anomaly.

  3. Arena – Challenge Serakis to a duel on your next arena visit.

0.03v — Equipment Expansion

Added 29 equipment items (ArmorGear, HelmetGear).

0.04v — Weapon Expansion

Added 12 Blaster-type weapons.

0.05v — Master CPU Navigation (Complete)

Full integration of the Repair System.

0.06v — Computing Control System

Added CPU performance states:
Normal, Stable, Critical — each affecting starship performance.

0.07v — Sleep Capsule System

Added sleep pod to advance the day cycle.

0.08v — Fuel & Energy System

Added a fuel construction system that influences daily energy generation.

0.09v — Interface Update

UI updated with:

  • Resources

  • HP / Life

  • Energy

  • Right-side management menu

0.10v — New Environments

  • Serakis Ship interior complete

  • Class C Meteor environment complete

0.11v — New Monsters

Added Form B and Form C monsters (levels 1–15).

0.12v — Serakis Ship Character Setup

Added Nargas character path.
Characters added: Romulo and Serakis.

0.13v — First Sector

Implemented the First Sector with core functionality.

0.14v — New Celestial Elements

Added:

  • Nargas planet sprite

  • Star #1 – Virgo

  • Starbase

0.15v — New Sprite

Added Droid Maker Machine sprite.

0.16v — Collision & Icon Fixes

  • Fixed system-wide collision issues

  • Repaired broken icons

  • Fixed player collision interactions

0.17v — Astra Sectors

Added 12 Astra Sectors, prepared for expansion.

0.18v — New Enemy: Serakis Romulo

Enemy level 10–30, currently has 1 attack skill.

0.19v — New Playable Character

Added playable character Romulo.

0.20v — Transition Choice #1

Added the first branching choice: Recruit Romulo.
✔ Requires Serakis Relic
⚠ Nargas planet still not configured.

0.21v — Energy Generators

Added ability to construct generators that produce daily energy.

0.22v — Random Scenario System

Added randomized scenario generator for:

  • Battles

  • Cinematics

  • Narrative events

All 12 sectors now have individual spawn percentages.

0.23v — Full Menu Overhaul

Completed the Screen Deck menu:

  • Full character switching

  • Character control

  • Access to ship systems

0.24v — Passive Skills & Strider Class

Added:

  • Passive skills for all characters

  • Strider Mastery passive

  • Strider class abilities

  • Skill-based class change system

  • Status-based skill learning system

0.25v — Global Event: “Save a Crew”

Added a global event triggered after 12 days traveling through Astra:
A distress call from a Gaia Imperial Ship, annihilated by an Abyss Primarch.
Includes:

  • Narrative scenario

  • Enemy sprite

  • New enemy: Sarcophagus 👹

🧿 Game Console – Current Counts

  • Planets: 0

  • Ship Encounters: 1

  • Asteroids: 22

  • Battle-ready Asteroid Scenarios: 1

  • Playable Characters: 2

Points to Verify / Pending Tasks

  • Weapons not fully assigned

  • Planet interaction not configured

  • Add more monsters

  • Add more encounters

  • Test day-cycle system

  • Test character location system

  • Add new characters

  • Integrate full narrative storyline

Upcoming Features

  • Stellar activity interactions (Star events)

  • Planet mission functionality

  • Expanded narrative paths

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